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TOPIC: Valve's Steam client for OpenELEC lobbying.

Valve's Steam client for OpenELEC lobbying. 4 years 11 months ago #1

  • dhead666
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The recent official announcement of Steam client for Ubuntu made me think why not have an OpenELEC client?
I believe others would agree that this would be a good idea, and great feature to have on their OpenELEC machine.

I guess Valve could have the client as a binary addon for OpenELEC so they won't compromise their property code.

Do you also want a Steam client for OpenELEC?
Then start lobbying for it !!!

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Here's my own email to the Valve's Linux Team, you can just copy & paste and mail it:
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Re: Valve's Steam client for OpenELEC lobbying. 4 years 11 months ago #2

  • lrusak
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I hate to be a negative nancy but this just isn't going to work.

They have a team of 12 people. They aren't going to make a port just for openelec. They are going to do ubuntu then move on to maybe debian and fedora.

Even if they did port steam they would have to port the games after that. It's just not worth it. If you want this then just dual boot ubuntu.

Another thing is that the user base of openelec is based on ion, atom, and Zacate fusion platfoms. These just manage to do 1080P with HD audio. How do you expect them to play games?

Anyways, Sorry to burst your bubble
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Re: Valve's Steam client for OpenELEC lobbying. 4 years 11 months ago #3

  • dhead666
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I don't believe that being negative helping your karma :laugh:

Anyway, I guessed that most of the labor is just porting to Linux, while specific Ubuntu coding would consumes only tiny part of the coding time, so making the proper adjustments for OpenELEC should be a breeze through.

Just my 2 cents, never code a single line on linux (yet) ;) .
Last Edit: 4 years 11 months ago by dhead666.
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Re: Valve's Steam client for OpenELEC lobbying. 4 years 11 months ago #4

  • escalade
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Yeah, not gonna happen. Just no :)
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Re: Valve's Steam client for OpenELEC lobbying. 4 years 11 months ago #5

  • n1ko
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lrusak wrote:

Even if they did port steam they would have to port the games after that. It's just not worth it. If you want this then just dual boot ubuntu.

Why would they need to "port" the client from another linux distribution to another? It's a matter of dependecies. And why would they need to port the games? Of course there are dependencies etc. but no need to really "port" anything. And openelec builds use quite recent graphics drivers also so thats plus.

But I do agree that Valve's not going to do this, but at the same time I don't really see why community couldn't do it. Figure out the depencies, build a launcher for starting the steam client in full screen?
lrusak wrote:

Another thing is that the user base of openelec is based on ion, atom, and Zacate fusion platfoms. These just manage to do 1080P with HD audio. How do you expect them to play games?

Yes, but that's situation NOW. No reason why it couldn't change.
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Re: Valve's Steam client for OpenELEC lobbying. 4 years 11 months ago #6

  • lrusak
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n1ko wrote:
lrusak wrote:

Another thing is that the user base of openelec is based on ion, atom, and Zacate fusion platfoms. These just manage to do 1080P with HD audio. How do you expect them to play games?

Yes, but that's situation NOW. No reason why it couldn't change.

What? It is and will always be mainly used by these platforms....


The only way that this would be feasible is if they turned it into a XBMC generic addon. that way it could run on any platform.

After that it's a matter of porting games to linux.

But no, OpenELEC is too small of a market for a specific steam client
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Re: Valve's Steam client for OpenELEC lobbying. 4 years 11 months ago #7

  • n1ko
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lrusak wrote:
n1ko wrote:
lrusak wrote:

Another thing is that the user base of openelec is based on ion, atom, and Zacate fusion platfoms. These just manage to do 1080P with HD audio. How do you expect them to play games?

Yes, but that's situation NOW. No reason why it couldn't change.

What? It is and will always be mainly used by these platforms....


The only way that this would be feasible is if they turned it into a XBMC generic addon. that way it could run on any platform.

After that it's a matter of porting games to linux.

But no, OpenELEC is too small of a market for a specific steam client

Openelec has been, but openelec is just a distro. XBMC hasn't always been used by lowpower x86 platforms and most likely won't also be in the future (I bet my money on ARM). And openelec isn't limited to there platforms either.

Anyways, I'm still missing the reasons why community couldn't wrap the client and make it an addon. But we will see when Valve starts to release something :)
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Re: Valve's Steam client for OpenELEC lobbying. 4 years 10 months ago #8

  • xe
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Feel free to try. :P Let us know how you get on :whistle:
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I collect Karma points feel free to contribute :)
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Re: Valve's Steam client for OpenELEC lobbying. 4 years 10 months ago #9

  • ultraman
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As last resort it is possible to run Ubuntu (or any other distro) in chroot environment. If application doesn't use any specific hw stuff which depends on a kernel then there is no reason why it should not run.
ultraman == vpeter
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Re: Valve's Steam client for OpenELEC lobbying. 4 years 10 months ago #10

  • dhead666
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Well, it's seems that a developer from team XBMC thinks that the combination of Steam and XBMC is a good idea.
xbmc.us/njbetzen/2012/07/25/xbmc-on-linux-powered-by-steam-would-be-amazing/
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Re: Valve's Steam client for OpenELEC lobbying. 4 years 10 months ago #11

  • HTPC-OG
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I'll Vote for that!
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